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League Forums

Main - General MFN Discussion

Re: Stop Punishing Game Planners

By TarquinTheDark
10/03/2019 5:05 pm
Murray is the Larry Czonka of Cust-35.

Re: Stop Punishing Game Planners

By CooterBrown
10/04/2019 8:54 pm
Well, guys, thanks and all but I don't think I deserve that much praise for being special. I have had to take more than a few lumps and bitter pills over time here at MFN. And for the record, both Phaldun and Tarq make me do a few hours of head scratching on the weeks I have to gameplan and play you guys!

Re: Stop Punishing Game Planners

By shauma_llama
10/07/2019 10:32 pm
Michael77 wrote:
But if his pass catch is 100, then by all means he should hardly ever drop the ball.


Just like guys with Avoid Fumble should hardly ever fumble the ball. That'll be fixed - someday :D

Re: Stop Punishing Game Planners

By parsh
10/08/2019 5:13 am
SARCASM ALERT:
and the 100 discipline should never get penalties ..
and the 100 run/pass block should never give up a sack/tackle ..
and the 100 break tackle RB should never be tackled ..
and the 100 pass accuracy QB should never have an interception or incompletion ..
---------------------------------------------

At some point, these ratings have to allow some leeway with the sim. Would you want to watch a game where the 100 PassAcc QB is throwing on every play to 100 PassCatch group of receivers?

Re: Stop Punishing Game Planners

By Smirt211
10/08/2019 7:18 am
Never/always - agreed = doesn't work.

You just have 'em play to their attributes as much as possible. 100 avoid fumble should cough it up but threat level should be @ 1 possible in a game....2 if the angle hits come in at just the right point and the roll plays that way. (however, losing possession at most once in a game due to a fumble) We're talking very low percentage but 1 a definite possibility. 1 in a game not 1 per game, we're talking as in possibilities. 50 avoid fumble - brace yourself. You could catch 2 in a game with a possibility of not losing them, of course, retaining possession.

Last edited at 10/08/2019 7:21 am