The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

The draft is underway!

Click here to go to your war room, or visit the war room item in the draft menu.

League Forums

Main - General MFN Discussion

Re: Would you pay.....?

By Cjfred68
2/20/2022 9:05 pm
I've spent at least $200 on this game over 4+ years and honestly have zero issue with doing so.

It's a game, I've spent easily 1000 hours, creating leagues, running leagues and adding extra content while managing my own teams. I have logged in everyday for well over 4 years and done something in MFN.

I love this game but clearly I also want it to improve. There are only roughly 300 users actively managing teams in MFN at any time. I don't have easy access to the true number but I did do the tedious process of counting unique user names across all the leagues and came up with that number.

I was a huge proponent of not releasing a new version until a few seasons of real user data was accumulated after we went from version 4.3 to version 4.4 and the game took a bad turn for the worse.

If you weren't around for version 4.4...let's just say it had major issues and lasted just 1 season in every League for the most part until version 4.5 was released.

I applaud the fact that the current version 4.6 wasn't released until 4 leagues including MFN-1 had played at least 3 full seasons using that beta version. The problem was that data showed the passing game was crippled and was a real step backwards for MFN simulating the real NFL. That beta version went 10 real months without changes and the data showed its major faults, yet the version was released anyway.

I had hoped the transition to a newer version would wait until JDB could address/fix the passing issues but it was released as is.

My opinions aren't about my personal success but the success of the game as a whole. I recently won my 1st title under version 4.6 and figured out how best to win using the new version.

It's the how that bothers me and takes some of the enjoyment put of the game. Passing for 4,000 yards or 40 TDs has become nearly impossible at a time where the NFL is all about the passing game.

I point to Trevor Lawrence and the fact his rookie season in the NFL was seen as a major disappointment yet he threw for 3,600 yards and had 13 TD passes in 17 games. Even if we adjust his numbers for a 16 game season...his yards passing would easily be top 5 in most leagues in MFN.

Personly, I want MFN to grow and succeed. I've PMed JDB about different ideas on growing the game like creating an APP (Google play store/Apple Store) which would immediately open his game up to thousands if not millions of users. I play this sim 100% on my phone and a more user-friendly APP would catch fire in my opinion.

If my suggestions and ideas are seen as complaining....I can't control that. The fact is I'm fully invested in JDB's creation and hope my input will make a difference.

Re: Would you pay.....?

By DaGoat18
2/22/2022 11:39 am
Cjfred68 wrote:
Personly, I want MFN to grow and succeed. I've PMed JDB about different ideas on growing the game like creating an APP (Google play store/Apple Store) which would immediately open his game up to thousands if not millions of users. I play this sim 100% on my phone and a more user-friendly APP would catch fire in my opinion.


This ^^^

I'm new here so I won't say much cause I know my opinion probably isn't worth much here, but the mobile version could use a little bit of a tune up to make it a fun and small game for people to play during bus rides or just any downtime they might have.