The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

The draft is underway!

Click here to go to your war room, or visit the war room item in the draft menu.

League Forums

Main - General MFN Discussion

Re: Punt Return Yards Gone Mad

By jdavidbakr - Site Admin
12/11/2015 1:36 pm
jsid wrote:
jdavidbakr wrote:
Those paths were adjusted with the 0.3.2 game engine so they stay in their lanes longer than they did previously. Was your study in the 0.3.2 engine?


Cust17 a few days ago, so no?


Ok, good - this was one of the tweaks in 0.3.2, so I'm curious to hear your feedback once you get into that engine. Punt returns in 0.3.1 were way too strong, so I'm hoping that the updates in 0.3.2 reign that in.

Thanks for the analysis and the graphics, I love that kind of stuff from you guys. Due to time constraints I'm usually looking at everything from a macro view, different perspectives and observations are extremely helpful.

Re: Punt Return Yards Gone Mad

By jsid
12/11/2015 3:39 pm
Glad I could solve a problem that has already been fixed lol. I'll keep my eye out for anything else. I checked out a few returns in bleeding edge, and it looks much better.
Last edited at 12/11/2015 3:41 pm

Re: Punt Return Yards Gone Mad

By setherick
12/22/2015 8:03 am
So are punt returns actually fixed or not? Because I'm tired of wasting my time if they aren't.

Just put together a game where I outgained my opponent by 100 yards, again, and lost, again, because of the janky punt return code: http://mfn19.myfootballnow.com/box/1290

Opponent returned the first two punts for returns because no one could tackle.

http://mfn19.myfootballnow.com/watch/1290#249806

http://mfn19.myfootballnow.com/watch/1290#249812

My team's tackling was atrocious all game, but I've been assured that the missed tackle numbers don't really mean anything since assisted tackles are counted as "missed".

Re: Punt Return Yards Gone Mad

By WarEagle
12/22/2015 10:54 am
I don't have an issue covering punts.

It's been many games since I've given up a TD return.

Re: Punt Return Yards Gone Mad

By setherick
12/22/2015 12:30 pm
WarEagle wrote:
I don't have an issue covering punts.

It's been many games since I've given up a TD return.


I had been doing OK until my team decided it couldn't tackle. Tackling is probably the biggest problem I have with defense and punt returns currently. The tackling algorithm could be doubled in favor of the defense, and we see more competitive games.

Re: Punt Return Yards Gone Mad

By Damean
12/22/2015 12:56 pm
To be fair, one-on-one tackles are about 50-50 in the NFL and a punt returner rarely gets taken down by the first man. Make sure that your special teams players are suited for their roles. The past few weeks I have seen an improvement in realistic returns, so I am happy.

Re: Punt Return Yards Gone Mad

By Gustoon
12/22/2015 1:22 pm
WarEagle wrote:
I don't have an issue covering punts.

It's been many games since I've given up a TD return.


me too. Although every now and again, one gets away from us. I'd say its just about right. Anywho, seeing PRs and KRs go for TDs is exciting, no?