I am excited to announce the release of 0.4.5! This is a much more iterative release, meaning there are not sweeping changes that should have a huge impact - instead, some minor tweaks have been added to improve the game experience.
So what has changed?Here is the basic overview:
* Improved DB coverage, both in man-to-man and zone. The biggest addition is a restructuring of defensive holding and pass interference calls. If a DB is about to get burned by a WR, he can make a decision to hold, and if he is stealthy enough, he might upset the path of the WR without drawing a flag. You'll see some information in the play-by-play to indicate when this happens.
* DB knockdowns are finally increasing, and QBs are less likely to throw errant passes.
* Fixed the defensive holding bug where it would be declined on 4th down or a turnover.
* Fixed the 3-way tiebreaker bug.
* QBs are looking for downfield passes ahead of the dump-offs a bit more. This is an iterative tweak, more development in this area is coming but this should improve downfield passing without bringing it back into a place where you can blow up the score doing an all-long-pass game plan.
This will be rolled into all leagues as they complete their seasons, starting tonight.