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Re: 2007 GG Thread

By TheWitchHunter
12/03/2024 1:40 am
setherick wrote:
TheWitchHunter wrote:
Frankly, your talents are worth far more than pointing out what sucks.
We know what sucks.


I'm not going to belabor this more that point out what you're saying is completely against posts like these: https://paydirt.myfootballnow.com/community/3/7509?page=1

What really works is a game plan that most players are not going to have the patience for though. It's one that focus on a number of short sustained passing plays to control the clock (like a good running game) and have a possibility of opening up a big play downfield.

For most people, it's boring. For the people it's not boring for, they have largely figured it out.


So you're saying everything is great and Gm's lack creativity because boredom?

As thats how I infer your reply.

Likely i need more clarity of your opinion.
Last edited at 12/03/2024 1:44 am

Re: 2007 GG Thread

By setherick
12/03/2024 8:43 am
I'm saying people left the game because the game is currently boring because you have to play grindhouse to win. That's all.

---

GG Carolina. Back to what this thread is.

Re: 2007 GG Thread

By trslick
12/03/2024 10:11 am
GG Tampa Bay

Re: 2007 GG Thread

By MVRowner - League Admin
12/03/2024 2:10 pm
GG Bills, back to the winning ways.

Re: 2007 GG Thread

By Pittball1
12/03/2024 7:30 pm
GG KC/vic

Re: 2007 GG Thread

By GrandadB
12/03/2024 11:15 pm
GG War/Saints, I figured it would be a defensive one and it was. Again, great to see you back in the game and in this league.

As to the issue about using a limited play selection, I can only say that its necessary at this point, unless you do not want to compete for a CC or LC. I created the first league to have a rule for full active play selection (40 Off & 30 Def plays) and a minimum use. We ended up with all 3 leagues that I admined using that format. Not everyone liked it, but the leagues were full and the games were more interesting and challenging with 90% compliance. That all went south when we lost half the players to the subscription plan and the lack of game improvement. I lost interest and went with the one team here in Paydirt to keep a hand in the game and an eye on any development and improvement. Unfortunately, the only "improvement" has been cosmetic, the user interface. What I would really prefer to see is using the same programming that contols the roster (salary cap, minimum and maximum # of players) do the same for active play selection and minimum use. The Ai Mgr/Coach steps in if there is an omission, and would include overiding rules to limit play use. The diversity must be level and equal, taken out of the hands of both players who want to totally control the game along with those who just want to goof or do the minimum as far as time spent playing on the game. That function would be in the hands of the League Admin, same as injury level and other settings. The use would be optional, same as Roster Only, which is like watching paint dry imho. Without the "bad" plays being included, you limit the look of the game and the diversity, more of a simulation to RL. I would also like to see the position issue solved the same way, the Ai mgr/coach takes over when there is a violation of the roster rule. I would not like to see teams lose good players to cuts by the Ai mgr/coach, but it would be good to "bench" a player that is out of position. That would make the game more challenging and interesting as far as my preferences go. And, those two issues are the most problematic and debated over the last couple of years.

Re: 2007 GG Thread

By GrandadB
12/03/2024 11:26 pm
As you who know me know that I like to throw pics of the teams and gameplay in the season thread, adds some color and whatnot. Let me know if you like it and whether or not I should continue. The pics will be from games that were the same as the ones from the last sim. :)

GdBs Browns went to 2-0 with a win over WarEagles tough Saints squad, 24-3.
Witches Bears had a tough time with AJ's Pats, 3 TO's in red zone contributed to a 17-3 Pats win.
Big matchup btw 2 longtime MFN winners in the NFC, loans Cards vs thanos Eagles, Cards got the win 20-10.



Last edited at 12/04/2024 12:31 am

Re: 2007 GG Thread

By GrandadB
12/04/2024 12:18 am
Grats to ccnote and his Raiders, off to a 2-0 start and won a tight game vs jmvida's Seahawks 13-10.
Badobing's Falcons are off to good 2-0 start, with a 21-9 road win over Purples Vikings.
woody's Rams eked out a super tight defensive battle 7-6 vs Gack's Broncos.
With only 5 road teams winning, out of 16 games, it was a tough road week!



Last edited at 12/04/2024 12:32 am

Re: 2007 GG Thread

By trslick
12/05/2024 10:35 am
GG Jets

Re: 2007 GG Thread

By MVRowner - League Admin
12/05/2024 1:00 pm
GG Patriots, first of more than likely three games in the bag. Two of those games involve the crown for the AFC East, the last leads to the greater prize.